About
This is the game projects (complete and WIP) hub page for Timothy N.
My primary hobby growing up has been videogaming. I am largely influenced by Nintendo and the golden era of Playstation JRPG classics. I love trying new games to see their mechanics, and I enjoy trying to create new games or think up ways to improve on existing ones. The local multiplayer scene has been less popular as of late, but I'd like to find ways to keep that genre fresh and alive.
My primary hobby growing up has been videogaming. I am largely influenced by Nintendo and the golden era of Playstation JRPG classics. I love trying new games to see their mechanics, and I enjoy trying to create new games or think up ways to improve on existing ones. The local multiplayer scene has been less popular as of late, but I'd like to find ways to keep that genre fresh and alive.
Terms of Use
All games, demos, and game code samples on this site are provided Free and as-is for entertainment / educational purposes. They may be accessed at the user's own risk. It is strongly recommended that any downloads come directly from this site to reduce risk of obtaining the wrong files.
By accessing the material on this site you agree that you will not try to reverse engineer any of the files, or claim any of the game (i.e. art /story / characters /sound / music, etc) material as your own, and that you will not hold any of the creator(s) liable for any effects / results / consequences that may come from the use of the software / files.
Most games are primarily being developed on and for Windows computers / laptops.
If you use the game code sample material (in whole or part), please give credit to the creators. Any provided sprites are copyrighted to their respective creators and cannot be used without permission from their respective owners.
Feel free to contact me with any questions or feedback you may have. If you like a specific game or would like to see it develop in a certain way, let me know (no guarantees, but if I like the idea and have time, I may one day implement it in an update).
BUT, PER YOUR OWN SPECIFIC GAME IDEAS, I advise you not to send/share with me any information on any ideas you wish to one day create yourself if you wish to monetize (get money from / sell ) it in the future. Any information you send me is at will and I may or may not use it in (and it may or may not influence) my own future games, some of this could be subconscious, and hence it may not be credited back to you being in an unrealized idea state and I take no responsibility/liability for it.
By accessing the material on this site you agree that you will not try to reverse engineer any of the files, or claim any of the game (i.e. art /story / characters /sound / music, etc) material as your own, and that you will not hold any of the creator(s) liable for any effects / results / consequences that may come from the use of the software / files.
Most games are primarily being developed on and for Windows computers / laptops.
If you use the game code sample material (in whole or part), please give credit to the creators. Any provided sprites are copyrighted to their respective creators and cannot be used without permission from their respective owners.
Feel free to contact me with any questions or feedback you may have. If you like a specific game or would like to see it develop in a certain way, let me know (no guarantees, but if I like the idea and have time, I may one day implement it in an update).
BUT, PER YOUR OWN SPECIFIC GAME IDEAS, I advise you not to send/share with me any information on any ideas you wish to one day create yourself if you wish to monetize (get money from / sell ) it in the future. Any information you send me is at will and I may or may not use it in (and it may or may not influence) my own future games, some of this could be subconscious, and hence it may not be credited back to you being in an unrealized idea state and I take no responsibility/liability for it.
Miscellaneous / Other
Per the game projects presented here, note that some require use of a full keyboard (with numpad). For games with simpler controls, the freeware program joy2key can optionally be used to map keyboard input to controllers.
I offer all my works here free of charge. I am, however, open to receiving donations. If you like my work and would like to support my artistic endeavors, contact me and we can discuss the details.
I offer all my works here free of charge. I am, however, open to receiving donations. If you like my work and would like to support my artistic endeavors, contact me and we can discuss the details.
Contact
Feel free to email me here, I recommend using weebly or DeltaPenguin in the title to increase the odds I hopefully see it. I'm not the best at tracking my emails. If you poke around enough, you can find alternative ways to reach me as needed :3
[email protected]
[email protected]